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Cave Entrance Designs

For a game project I was working on some designs for caves and these are the ones I liked the most.

A while back I figured out a way to quickly make cave and mountain scenes, using subdivisions and displacement modifiers. I used different noise textures generated in Blender for the displacement, so no external textures were needed to generate these shapes.

All these scenes were made and rendered in one afternoon.

Steps of creating the "Squared Rocks" scene.

Steps of creating the "Squared Rocks" scene.