Sabuza, The Desert Wanderer is a fan art project and tribute to Zelda: Breath of the Wild
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Sculpted in Zbrush, low-poly model made and rigged in Blender, textured in Substance Painter and presented in Unity with a custom BOTW Shader.
Animated 3D character in Unity with a custom Zelda: BOTW shader
Left: Textured character made in Substance Painter
Right: Rigged character model in Unity before applying my custom BOTW shader